I am continuously getting out of range exception in my code. I went into the debug mode and found that it was giving an error for the zeroth index itself. Any help would be greatly appreciated.
namespace StringTest7
{
class Program
{
static void Main(string[] args)
{
Input();
StarGenerator();
RemovingWords();
Console.ReadKey();
}
public static string [] forbiddenWords = new string [10];
public static int numberOfForbiddenWords;
public static string inputValue;
public static void Input()
{
Console.WriteLine("Enter the value.");
inputValue = Console.ReadLine();
Console.WriteLine("Enter the number of forbidden words.");
numberOfForbiddenWords = int.Parse(Console.ReadLine());
Console.WriteLine("Please enter the forbidden words");
for (int i = 0; i < numberOfForbiddenWords; i++)
forbiddenWords[i] = Console.ReadLine();
}
public static void RemovingWords()
{
for(int i =0;i<numberOfForbiddenWords;i++)
{
for(int j = 0; j< inputValue.Length - 1; i++)
{
inputValue.Replace(forbiddenWords[i],
starGenerated[i]);
}
}
Console.WriteLine(inputValue);
}
public static string [] starGenerated = new string[numberOfForbiddenWords];
public static void StarGenerator()
{
for (int i = 0; i < numberOfForbiddenWords; i++)
starGenerated[i] = "";
for (int k = 0; k < numberOfForbiddenWords; k++)
for (int i = 0; i < forbiddenWords[k].Length-1; i++)
starGenerated[k] = starGenerated[k] + '*';
}
}
}
The StarGenerator() loops create the error.
This line:
public static string [] starGenerated = new string[numberOfForbiddenWords];
... is executed when the class is initialized. That will happen while numberOfForbiddenWords
is still 0, i.e. long before this line is executed:
numberOfForbiddenWords = int.Parse(Console.ReadLine());
So when you call StarGenerator
, unless numberOfForbiddenWords
is still 0, you're going to be trying to access invalid indexes.
I would try to avoid all these static variables - I suspect they're confusing you in terms of when initialization is occurring.
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