I wanted to use Base64.java to encode and decode files. Encode.wrap(InputStream)
and decode.wrap(InputStream)
worked but runned slowly. So I used following code.
public static void decodeFile(String inputFileName,
String outputFileName)
throws FileNotFoundException, IOException {
Base64.Decoder decoder = Base64.getDecoder();
InputStream in = new FileInputStream(inputFileName);
OutputStream out = new FileOutputStream(outputFileName);
byte[] inBuff = new byte[BUFF_SIZE]; //final int BUFF_SIZE = 1024;
byte[] outBuff = null;
while (in.read(inBuff) > 0) {
outBuff = decoder.decode(inBuff);
out.write(outBuff);
}
out.flush();
out.close();
in.close();
}
However, it always throws
Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Input byte array has wrong 4-byte ending unit
at java.util.Base64$Decoder.decode0(Base64.java:704)
at java.util.Base64$Decoder.decode(Base64.java:526)
at Base64Coder.JavaBase64FileCoder.decodeFile(JavaBase64FileCoder.java:69)
...
After I changed final int BUFF_SIZE = 1024;
into final int BUFF_SIZE = 3*1024;
, the code worked. Since "BUFF_SIZE" is also used to encode file, I believe there were something wrong with the file encoded (1024 % 3 = 1, which means paddings are added in the middle of the file).
Also, as @Jon Skeet and @Tagir Valeev mentioned, I should not ignore the return value from InputStream.read()
. So, I modified the code as below.
(However, I have to mention that the code does run much faster than using wrap()
. I noticed the speed difference because I had coded and intensively used Base64.encodeFile()/decodeFile() long before jdk8 was released. Now, my buffed jdk8 code runs as fast as my original code. So, I do not know what is going on with wrap()
... )
public static void decodeFile(String inputFileName,
String outputFileName)
throws FileNotFoundException, IOException
{
Base64.Decoder decoder = Base64.getDecoder();
InputStream in = new FileInputStream(inputFileName);
OutputStream out = new FileOutputStream(outputFileName);
byte[] inBuff = new byte[BUFF_SIZE];
byte[] outBuff = null;
int bytesRead = 0;
while (true)
{
bytesRead = in.read(inBuff);
if (bytesRead == BUFF_SIZE)
{
outBuff = decoder.decode(inBuff);
}
else if (bytesRead > 0)
{
byte[] tempBuff = new byte[bytesRead];
System.arraycopy(inBuff, 0, tempBuff, 0, bytesRead);
outBuff = decoder.decode(tempBuff);
}
else
{
out.flush();
out.close();
in.close();
return;
}
out.write(outBuff);
}
}
Special thanks to @Jon Skeet and @Tagir Valeev.
I strongly suspect that the problem is that you're ignoring the return value from InputStream.read
, other than to check for the end of the stream. So this:
while (in.read(inBuff) > 0) {
// This always decodes the *complete* buffer
outBuff = decoder.decode(inBuff);
out.write(outBuff);
}
should be
int bytesRead;
while ((bytesRead = in.read(inBuff)) > 0) {
outBuff = decoder.decode(inBuff, 0, bytesRead);
out.write(outBuff);
}
I wouldn't expect this to be any faster than using wrap
though.
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