I'm making a little program to practice with WPF and Async/Await for multithreading, and what the program does is:
The code is as follows:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WPF_Asynch_Project
{
public partial class MainWindow : Window
{
public int ClickAmount = 0;
public MainWindow()
{
InitializeComponent();
DelegationIsAwesome();
}
private void Test_Click(object sender, RoutedEventArgs e)
{
ClickAmount++;
MessageBox.Show("You clicked me " + ClickAmount.ToString() + " times!");
}
private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
{
}
private async void DelegationIsAwesome()
{
Task enumtask = new Task(() => FindPrimes(100000, 100000000));
Task[] enumall = new Task[2];
enumall[0] = enumtask;
enumall[1] = new Task(() => FindPrimes2(1000, 10000));
enumall.ToList().ForEach(t => t.Start());
await Task.WhenAll(enumall).ConfigureAwait(false);
}
private void FindPrimes(long lower, long upper)
{
for (long i = lower; i < upper; i++)
{
long primeornot = 1;
for (long q = 2; q < i; q++)
{
if (i % q == 0)
{
primeornot = 0;
}
}
if (primeornot == 1)
{
System.Threading.Thread.Sleep(6);
Prime1.Dispatcher.BeginInvoke(
(Action)(()=>{ Prime1.Text += i.ToString() + ", "; }));
}
}
}
private void FindPrimes2(int lower, long upper)
{
for (int i = lower; i < upper; i++)
{
int primeornot = 1;
for (int q = 2; q < i; q++)
{
if (i % q == 0)
{
primeornot = 0;
}
}
if (primeornot == 1)
{
System.Threading.Thread.Sleep(5);
Prime2.Dispatcher.BeginInvoke(
(Action)(() => { Prime2.Text += i.ToString() + ", "; }));
}
}
}
}
}
However I get odd results. The following is a picture from the program:
Obviously the output from the prime-finding methods is incorrect. But why does it keep repeating those same numbers? It also sometimes spits out a number equal to UpperBound even though "i" should never equal or be greater than UpperBound.
What is happening to my output, and how do I fix it?
This has nothing to do with async/await, really.
You're calling BeginInvoke
here:
Prime1.Dispatcher.BeginInvoke(
(Action)(()=>{ Prime1.Text += i.ToString() + ", "; }));
... and your lambda expression uses i
, which means it will append the current value of i
when the delegate executes. That's not necessarily the value of i
when you call BeginInvoke
.
If you want to capture the value (rather than the variable) you basically need to instantiate a new variable each time. You might as well do the conversion to a string:
string textToAppend = i + ", ";
// No need for braces here...
Prime1.Dispatcher.BeginInvoke((Action)(() => Prime1.Text += textToAppend));
Because you've declared the variable textToAppend
inside the loop, each iteration will create a delegate capturing a separate variable.
You need to do this in both of your methods.
See more on this question at Stackoverflow