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Dynamic typing and overloading could help here, if you don't mind using dynamic: object ConvertToListIfNecessary(dynamic input) { return MaybeToList(input); } private IList<T> MaybeToList<T>(IEnumerable<T> input) { ... more
Well, you can do sidestep the rules using Interlocked.Increment: int i = 0; Expression<Func<bool>> expression = () => Interlocked.Increment(ref i) != 0; ... but I would be very cautious about doing so. I wouldn't expect... more